This is one of the most popular figure incarnations of the twin-tailed idol-sensation, and also one of the most popular of the figma line itself. And for good reason; it’s a very cute and detailed little (approximately 14cm tall) likeness of Miku with a poseability that makes it like an amazing number of figures in one. Before we begin I’d just like to point out that in real life, Miku’s outfit and hair are more green than this; it’s just my camera that make it look more blue than it should. Anyway; her generous package includes the following:
This was the first figma I ever got, and I’m very pleased with her. I will admit to being skeptical about the figma line at first; the poseability sounded like fun, but I thought the joints on the figures looked a bit strange and unnatural. However, because of Miku’s character design most of her joints are on areas that are covered by clothing of some kind, excluding her shoulders, and thus she doesn’t look that strange to me. (It’s mainly the joints on ‘skin’ that I find a bit off-putting)
As you can see, she’s certainly nice-looking, and captures Kei’s character design wonderfully. There’s a really high-level of detail in this; all the little creases on her top as well as the metallic sheen on it; and the black parts are very shiny. She also has all those little equalizers and stuff painted on her digital sleeves; not one tiny detail has been skipped. (Except her famed striped underwear, to the lament of many fanboys)
Of course, figmas are all about the joints. Sure, she may look as though she has some kind of tumors on her arms sometimes, but it’s a small (aesthetic) price to pay for what those joints can do. The joints, which are in her shoulders, elbows, wrists, neck, thighs, knees, ankles and twintails can move in all directions. She also has a joint on her waist, but its movement is limited.
She is supposed to be able to stand on her own…and she can, sort of (in the ‘from behind’ picture just above for example), but it’s a little hard to do and doesn’t really look all that exciting. I don’t mind because using the figma stand is a lot more fun anyway, and lets you make all sorts of crazy poses. It’s got 3 joints in it; at the base, the middle and the top where it connects to Miku’s back. It’s also pretty sturdy so it’s very good at holding her up; so you can make a lot of airborne poses as well.
Just like the nendoroids, changing her face is just a matter of popping off the bangs. Her changeable hands all snap into place quite nicely and once they’re snapped in, they’re not going anywhere. (They can actually be a little hard to get out, though) Obviously, different types of hands (fists, pointing, grasping (with a space to slot in the leek/mic) increases the variety of poses.
It really, really is fun to pose Miku; I can’t help but change her pose every day. There’s just so many possibilities, and it’s always fun to find more. And the added items she can hold make it all the more fun.
I’d love to say that the poseability of the Miku figma is endless, or perhaps ‘limited only by your imagination’, but sadly, that isn’t the case, and there are things that limit it, which I’ll go into now. These are the most stand-out flaws of the Miku figma in my eyes; but first the minor ‘flaws’, not counting the visible joints (how else could you pose her?); her ‘happy face’ sometimes looks a bit vacant, depending on the pose, and she can sometimes end up looking a bit zombie-ish. I know it’s not the norm for figmas, but it would be nice if there was at least one more face; namely, a >< kind of face, because that would be adorable. It’s not something that peeves me, though, although the ‘major’ flaws are, because they interfere with the poseability. Firstly, Miku’s head; because of the back part of her hair that comes down over her neck, she can not move her head back very far, if at all. Here’s what I mean:
As a result, Miku is almost perpetually looking slightly downwards, so she looks far better in an ‘airborne’ pose. If she could move her head more, even cuter poses could be possible (I’d love to have her look up). Nendoroids can manage it, but for some reason or other, Figma-Miku cant. The next ‘problem’ concerns the joint on her waist; not only does it not move much, it’s also incredibly temperamental. One wrong move; bend her a bit too roughly or a bit too far in a certain direction, and her torso falls apart(scared the hell out of me the first time this happened). It snaps easily back in place, of course, but it’s pretty annoying. Although her skirt is made out of very soft, flexible plastic that can bend with her movements, some poses just aren’t possible because attempting them makes you end up with this:
Of course; you might not even be trying to attempt some kind of insane pose, you may just be trying to pose her normally and she can still pop off at the slightest provocation. But as you can see there; the bottom of her top and the front part of her skirt are removable (although the back part of her skirt can’t be taken off). Removing these is the only way you can make more extravagant poses…if you’d like to display her like that, anyway:
The flaws are annoying, but the pros outweigh the cons, and this is certainly a figure with a lot of pros. She’s one of the most prominent pieces on my shelf; fun to look at and play with. I also think her joints are probably hidden as well as they could be for a figure of her kind, and with the range of possibilities and extras she comes with she really is bargain-priced. …well, she would be, if she wasn’t so hard to get hold of now. If you want her…good luck. Out of 5,